<< Parrondo's paradox - an apparent paradox in which two losing strategies combine to make a winning strategy - can emerge as a coin game with a single coin in the quantum realm, but only when the coin has three states (heads, tails, and a side) rather than the conventional two. >>
<< In the new study, [AA] have demonstrated a Parrondo's game using a three-state coin, which they represent with a qutrit, a quantum system with three states. >>
Lisa Zyga. Parrondo's paradox with a three-sided coin. Phys.org. July 11, 2018.
https://m.phys.org/news/2018-07-parrondo-paradox-three-sided-coin.html
Jishnu Rajendran, Colin Benjamin. Playing a true Parrondo's game with a three-state coin on a quantum walk. EPL. 2018; 122(4). June 28.
http://iopscience.iop.org/article/10.1209/0295-5075/122/40004/meta
https://arxiv.org/abs/1710.04033
Also
"Toffoli gate"
# qubit: three-qubit operation with the Toffoli gate for scalable semiconductor quantum processors. Mar 4, 2018.
https://flashontrack.blogspot.com/2018/03/qubit-three-qubit-operation-with.html
FonT
quando lessi per la prima volta in bibliografia circa il "Parrondo Game" mi venne in mente una strategia che avevo immaginato e piu' volte usato a suo tempo - da meta' anni '70 a tutti gli anni '80 (e oltre) - composta da una sorta di "tit-for-tat stocastico" cioe' una strategia di gioco di "cooperazione/ defezione" con decisioni di scelta pilotate da "lancio di moneta" all'interno di due (e poi anche tre) scenari riconducibili al tipo Parrondo ... in pratica la generazione di scenari senz'altro di "frontiera", evolutivi, immediatamente generabili all'interno di situazioni (se-si-puo-dire ... or, namely, "sire-die-soup") del tipo "standard", supposte "lineari". Anzicheforse.
1668 - ramificata tinnula (di carmina fluitantia). Jun 9, 2005.
https://inkpi.blogspot.com/2005/06/1668-ramificata-tinnula-di-carmina.html
"charlie"
https://inkpi.blogspot.com/search?q=charlie