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mercoledì 14 agosto 2019

# game: inject irrationality into a game scenario; when a player will be their own worst enemy

<< in game theory, a game is defined as any type of scenario where there's an interaction between different decision-makers, or players, each of whom has well-defined preferences. >>

<< previous analyses assume the decision-makers always do what is best for them-they are fully rational-which is not always realistic. >>

<< So SFI Professor David Wolpert and economist Justin Grana, a former SFI postdoctoral scholar, wanted to inject some humanity into the players. They analyzed games with players who were subject to error, or "boundedly rational." >>

<< Our analysis shows that in many of these situations, a player will be their own worst enemy; >> David Wolpert.

Jenna Marshall. How much would you pay to change a game before playing it? Santa Fe Institute. Aug13, 2019.    https://m.phys.org/news/2019-08-game.html  

David Wolpert, Justin Grana. How Much Would You Pay to Change a Game before Playing It? Entropy 2019, 21, 686. doi: 10.3390/ e21070686. July 13, 2019.   https://www.mdpi.com/1099-4300/21/7/686  

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