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Visualizzazione dei post in ordine di data per la query game. Ordina per pertinenza Mostra tutti i post
Visualizzazione dei post in ordine di data per la query game. Ordina per pertinenza Mostra tutti i post

venerdì 20 ottobre 2023

# life: call for four Parrondo's paradox peacekeeper players

<< US President Joe Biden has said world history is at "an inflection point" as he made the case for a "smart investment" of ... >> Ukraine, Israel, Taiwan.
Holly Honderich, Sarah Smith. Biden seeks 'vital' (..) aid for Israel and Ukraine. BBC News, Oct 20, 2023. 

Also: Switch to three players within the Parrondo game. FonT. Jun 11, 2022.


Also: "Parrondo"[TIAB], in https://pubmed.ncbi.nlm.nih.gov/


Keywords: life, game, Parrondo, Potus, war, nfulaw


martedì 17 ottobre 2023

# game: noise-induced Parrondo's paradox in discrete-time qu-walks

<< Parrondo's paradox refers to the apparently paradoxical effect whereby two or more dynamics in which a given quantity decreases are combined in such a way that the same quantity increases in the resulting dynamics. >>

AA << show that noise can induce Parrondo's paradox in one-dimensional discrete-time quantum walks with deterministic periodic as well as aperiodic sequences of two-state quantum coins where this paradox does not occur in the absence of noise. >>️

Zbigniew Walczak, Jarosław H. Bauer. Noise-induced Parrondo's paradox in discrete-time quantum walks. Phys. Rev. E 108, 044212. Oct 11, 2023.

Also: parrondo, walk, noise, in: https://www.inkgmr.net/kwrds.html

Keywords: games, parrondo, walk, noise




mercoledì 26 luglio 2023

# gst: transitions by coupled instabilities

AA << present an experimental study of quasiperiodic transitions between a highly ordered square-lattice pattern and a disordered, defect-riddled state, in a circular Faraday system. (They)  show that the transition is driven initially by a long-wave amplitude modulation instability, which excites the oscillatory transition phase instability, leading to the formation of dislocations in the Faraday lattice. The appearance of dislocations dampens amplitude modulations, which prevents further defects from being created and allows the system to relax back to its ordered state. The process then repeats itself in a quasiperiodic manner. >>

Valeri Frumkin, Shreyas Gokhale. Coupled instabilities drive quasiperiodic order-disorder transitions in Faraday waves. Phys. Rev. E 108, L012601. July 17, 2023. 

Also: parrondo, tit-for-tat, game, transition, chaos, in https://www.inkgmr.net/kwrds.html

Keywords: parrondo, tit-for-tat, game,  transition, chaos



lunedì 26 giugno 2023

# gst: apropos of the shepherding problem, a collision-free model between sheep and shepherd


<< The shepherding problem refers to guiding a group of agents (called sheep) to a specific destination using an external agent with repulsive forces (called shepherd). Although various movement algorithms for the shepherd have been explored in the literature, there is a scarcity of methodologies for selective guidance, which is a key technology for precise swarm control. >>️

AA << study investigates the problem of guiding a single target sheep within a swarm to a given destination using a shepherd. (AA) first present (their) model of the dynamics of sheep agents and the interaction between sheep and shepherd agents. The model is shown to be well-defined with no collision if the interaction magnitude between sheep and shepherd is reasonably limited. Based on the analysis with Lyapunov stability principles, (AA) design a shepherd control law to guide the target sheep to the origin while avoiding collisions among sheep agents. >>️

Yaosheng Deng, Aiyi Li, Masaki Ogura, Naoki Wakamiya. Collision-Free Shepherding Control of a Single Target within a Swarm. arXiv: 2306.12044v1 [nlin.AO]. Jun 21, 2023.

Alsobehav, swarm, game, sadistic, ctz  in:  https://www.inkgmr.net/kwrds.html

Keywords: gst, behav, swarm, game



sabato 29 aprile 2023

# gst: pattern generation through turbulent cascades


<< Fully developed turbulence is a universal and scale-invariant chaotic state characterized by an energy cascade from large to small scales where the cascade is eventually arrested by dissipation. In this Letter, (AA) show how to harness these seemingly structureless turbulent cascades to generate patterns. Conceptually, pattern or structure formation entails a process of wavelength selection: patterns typically arise from the linear instability of a homogeneous state. By contrast, the mechanism (they) propose here is fully non-linear and triggered by a non-dissipative arrest of turbulent cascades. Instead of being dissipated, energy piles up at intermediate scales. Using a combination of theory and large-scale simulations, (AA) show that the tunable wavelength of these cascade-induced patterns is set by a non-dissipative transport coefficient called odd or gyro viscosity. This non-dissipative viscosity is ubiquitous in chiral systems (..). Beyond chiral fluids, cascade-induced pattern formation could occur in natural systems (..) as well as in industrial processes (..). >>

Xander M. de Wit, Michel Fruchart, et al. Pattern formation by non-dissipative arrest of turbulent cascades. arXiv: 2304.10444v1 [cond-mat.soft]. Apr 20, 2023.

Also: 'turbulence', 'vortex', 'game', 'evolution', 'ai' in https://www.inkgmr.net/kwrds.html

Keywords: gst, vortex, vorticity,  turbulence, turbulent cascade, pattern formation, game, evolution, ai (artificial intelligence)




martedì 21 marzo 2023

# behav: even the first asynchronous decisions might tend to be correct and exhibit information cascades.


<< It is usually assumed that information cascades are most likely to occur when an early but incorrect opinion spreads through the group. Here (AA) analyse models of confidence-sharing in groups and reveal the opposite result: simple but plausible models of naïve Bayesian decision-making exhibit information cascades when group decisions are synchronous; however, when group decisions are asynchronous, the early decisions reached by Bayesian decision makers tend to be correct, and dominate the group consensus dynamics. Thus early decisions actually rescue the group from making errors, rather than contribute to it. (AA) explore the likely realism of our assumed decision-making rule with reference to the evolution of mechanisms for aggregating social information, and known psychological and neuroscientific mechanisms. >>️

Andreagiovanni Reina, Thomas Bose, et al.  Asynchrony rescues statistically-optimal group decisions from information cascades through emergent leaders.  bioRxiv. doi: 10.1101/ 2022.04.05.487127. Feb16, 2023.

Also

'asynchronous' in FonT
'game' in FonT
'behav' in FonT

Keywords: behavior, behaviour, game, decision-making, synchronous- asynchronous group decisions, social interactions, information cascade, life, jazz


sabato 5 novembre 2022

# jazz: a 'Trombiverse' approach, 'hear Beethoven like you've never heard it before'


<< Trombone Champ is the world's first trombone-based rhythm music game. Unlike most music games, you can freely play any note at any time. You're not just following along with the music, you're actually playing the music! >>️

Holy Wow. Trombone Champ. Sep 15, 2022. 


Christopher Livingston. The world's first trombone rhythm game is instantly a GOTY contender. Sep21, 2022.

cit. @RhiannonJudithW. The Download. MIT. Sep 22, 2022.

FonT

a working hypothesis: anyone could summarize, filtering life-data through an artificial intelligence, the salient episodes of one's own existence through an approach of this type ... 

Also

'jazz' in FonT

'jazz' | 'jazzy' | 'funky' |  in FonT (twitter)

'jazz' in Notes 
(quasi-stochastic poetry)

'ai' | 'bot' in FonT


'ia' | 'ai' | 'robota' in Notes 
(quasi-stochastic poetry)



Keywords: jazz, life, music, trombone,  games, ai, artificial intelligence



sabato 11 giugno 2022

# gst: switch to three players within the Parrondo game

<< Parrondo's paradox indicates a paradoxical situation in which a winning expectation may occur in sequences of losing games. There are many versions of the original Parrondo's games in the literature, but the games are played by two players in all of them. (AA) introduce a new extended version of games played by three players and a three-sided biased dice instead of two players and a biased coin in this work.  >>️

<< Figure 11 shows the result of combination switches A and B for the fair probabilities in set S_5. The simulation results are performed so on until 100 steps were done, and each step is averaged over 10000 repeats. This strategy, different from the others and even the original Parrondo's paradox, produces a fair expectation from two noisy switches in which the combination of two fair switches is fair. >>
Atiyeh Fotoohinasab. A new generalization of Parrondo's games to three players and its application in genetic switches.  arXiv: 2101.11401v2 [q-bio.PE]. Feb 2, 2021. 


Also

keyword 'parrondo' in FonT


keyword 'parrondo' in Notes  (quasi-stochastic poetry)


keyword 'three-body' in FonT


Keywords: gst, games, parrondo, three-body




venerdì 31 dicembre 2021

# behav: unfrequent events under radical uncertainty; rats tend to avoid black swan situations.

AA << present a novel experimental design that aims at measuring the extent to which animal subjects are sensitive to rare and extreme events and, in addition, how rats respond to those very unfrequent events under radical uncertainty. (..) the novelty of (AA) design is that it provides two direct measures that help interpreting (..) behavioral data: Total Sensitivity to Rare and Extreme Events, and One-sided Sensitivity to Rare and Extreme Events with Black-Swan Avoidance/Jackpot-Seeking behaviors as limiting cases. >>️

<< First, most rats (..) can be grouped into a moderate to high Total Sensitivity group. This means that most rats diversify their choices across options in such a way that they more often rely on convex ones than on concave ones overall. Therefore, they tend to seek extreme gains/Jackpots and to avoid extreme losses/ Black Swans. In addition, most rats (..) tend to exhibit Black Swan Avoidance, which indicates that, given Total Sensitivity, they tend to try more often to avoid Black Swans than to seek Jackpots. (AA) interpret such a behavior as significant aversion towards uncertainty about rare and extreme losses.  >>️

<< all rats diversify their choices across a set of options, which is reminiscent of observed behaviors such as, for example, bet-hedging in animals and financial portfolio strategies used by humans >>
<< results from similar experiments among different species might be of interest for the analysis of neurobiological substrates involved in decision-making and its evolutionary traits in the context of rare and extreme events. >>️

Mickael Degoulet, Louis-Matis Willem, et al. Decision-Making in Rats is Sensitive to Rare and Extreme Events: the Black Swan Avoidance. bioRxiv 10.1101/2021.11.01.466806v1. Nov 04, 2021. 


 Keywords: behav, game, decision-making, bet-hedging, trading, uncertainty, gain, loss, black swan 


mercoledì 29 dicembre 2021

# game: in a iterated prisoner's dilemma scenario forgiveness turns out to be an adaptation

<< Prisoner’s dilemma is used to represent a range of real life phenomena such as economics, commerce, nature and wildlife. >>

<< Researchers working on iterated prisoner's dilemma (IPD) with limited memory inspected the outcome of different forgetting strategies in homogeneous environment, within which all agents adopt the same forgetting strategy at a time. In this work, with the intention to represent real life more realistically, (AA) improve existing forgetting strategies, offer new ones, and conduct experiments in heterogeneous environment that contains mixed agents and compare the results with previous research as well as homogeneous environment >>

<< in a more realistic environment consisting of all types of agents, in terms of both cooperation probabilities and forgetting strategies, agents who forget defectors consistently outperform other forgetting strategies for all memory ratio values. Moreover, the best performing defectors are also the ones that forget other defectors. In other words, agents who “forgive” defectors are the best performers. Hence, forgiveness is an adaptation. >>

FMC : Forget most cooperator first 
FMP : Forget most played first 
FMU : Forget most unpredictable first 
FR :  Forget randomly 
FLP : Forget least played first 
FMD : Forget most defector first 

Meliksah Turker, Haluk O. Bingol. Forgiveness is an Adaptation in Iterated Prisoner's Dilemma with Memory. arXiv:2112.07894v1 [cs.GT]. Dec 15, 2021


Also

keyword 'game' | 'tit-for-tat' in FonT



keyword 'game' | 'tit-for-tat' in Notes
(quasi-stochastic poetry)



Keywords: game, iterated prisoner's dilemma, forgiveness, adaptation


venerdì 1 ottobre 2021

# ai: perpetual nirvana among 'self-addicted', 'self-cracked', 'playful' machines, the wireheading effect.

<< In 1953, a Harvard psychologist thought he discovered pleasure – accidentally – within the cranium of a rat. With an electrode inserted into a specific area of its brain, the rat was allowed to pulse the implant by pulling a lever. It kept returning for more: insatiably, incessantly, lever-pulling. In fact, the rat didn’t seem to want to do anything else. Seemingly, the reward centre of the brain had been located. >>️

<< More than 60 years later, in 2016, a pair of artificial intelligence (AI) researchers were training an AI to play video games. The goal of one game – Coastrunner – was to complete a racetrack. But the AI player was rewarded for picking up collectable items along the track. When the program was run, they witnessed something strange. The AI found a way to skid in an unending circle, picking up an unlimited cycle of collectables. It did this, incessantly, instead of completing the course. >>️

<< What links these seemingly unconnected events is something strangely akin to addiction in humans. Some AI researchers call the phenomenon "wireheading". >>️

Thomas Moynihan, Anders Sandberg. Drugs, robots and the pursuit of pleasure – why experts are worried about AIs becoming addicts. The Conversation. Sep 14, 2021. 


Rock'n Roll Monkey/Unsplash, FAL (img)  


FonT: so one could hypothesize a suitable 'magic string' that mitigates hypothetical autocatalytic pulsatile wireheading effects, even for artificial, bio-artificial entities.

An ethno-drug revisited ... Ayahuasca, prelude of a "magic string" in neuropharmacology. FonT.  July 8, 2018.


Also

"senza finalita' ideologiche, solo per curiosita',  giusto per giocare ..." in: 
Anomalous formation of molecules after vapor deposition. FonT.  Dec 31, 2015. 


A mechanism of analogy could be the master key to achieving an abstract artificial intelligence. FonT. Aug 10, 2021. 


keyword 'ia' | 'ai' in Notes (quasi- stochastic poetry)





keywords: ai, bots, artificial intelligence, wireheading effect, addiction


martedì 30 marzo 2021

# ai: how a bot could start playing experimentally (as if it were a video game)

<< Inspired by the mastery of artificial intelligence (AI) over games like Go and Super Mario, scientists (..) trained an AI agent -- an autonomous computational program that observes and acts -- how to conduct research experiments at superhuman levels by using the same approach.  >>

<< Since time at our facility is a precious resource, it is our responsibility to be good stewards of that; this means we need to find ways to use this resource more efficiently so that we can enable more science, (..) One bottleneck is us, the humans who are measuring the samples. We come up with an initial strategy, but adjust it on the fly during the measurement to ensure everything is running smoothly. But we can't watch the measurement all the time because we also need to eat, sleep and do more than just run the experiment." >> Daniel Olds.️

<< This is why we taught an AI agent to conduct scientific experiments as if they were video games. This allows a robot to run the experiment, while we -- humans -- are not there. It enables round-the-clock, fully remote, hands-off experimentation with roughly twice the efficiency that humans can achieve, >> Phillip Maffettone.️
After AIs mastered Go and Super Mario, scientists have taught them how to 'play' experiments. DOE/ Brookhaven National Laboratory. March 25, 2021.


Phillip M Maffettone, Joshua K Lynch, et al.   Gaming the beamlines— employing reinforcement learning to maximize scientific outcomes at large-scale user facilities. Machine Learning: Science and Technology, 2 (2): 025025 doi: 10.1088/ 2632-2153/abc9fc. Mar 25, 2021.


Also

Anomalous formation of molecules after vapor deposition. FonT. Dec 31, 2015.


keyword 'ai' | 'bot' in FonT



keyword 'ia' | 'ai' | 'robota' in Notes (quasi- stochastic poetry)






mercoledì 24 marzo 2021

# life: a tiny pill against two unfavorable hypotheses on serial coronavirus pandemics - to avoid the socio-economic psycho-behavioral fallout caused by 1or2achoos (e.g. from Wuhan)

<< Pfizer Inc. said it has begun human safety testing of a new pill to treat the coronavirus that could be used at the first sign of illness. If it succeeds in trials, the pill could be prescribed early in an infection to block viral replication before patients get very sick. The drug binds to an enzyme called a protease (Pfizer’s oral protease inhibitor, code-named PF-07321332,) to keep the virus from replicating. >>

<< In lab tests, it worked against many coronaviruses, including the original SARS virus and MERS. Additionally, the coronavirus protease doesn’t mutate much, which means the therapy is likely to work equally well against numerous variant strains, >>
<< This is really a potential game changer, >>️  Mikael Dolsten️

Robert Langreth. Pfizer Begins Human Trials of New Pill to Treat Coronavirus
Mar 23, 2021 17:38 CET. 


Christie Aschwanden. Five reasons why COVID herd immunity is probably impossible. Nature 591, 520-522. doi: 10.1038/ d41586-021-00728-2. Mar 18, 2021. 


Angela L. Rasmussen, Saskia V. Popescu. SARS-CoV-2 transmission without symptoms.  Science, 2021; 371 (6535): 1206-1207 doi: 10.1126/ science.abf9569   


Also

keyword 'virus' in FonT


keyword 'virus' in Notes (quasi-stochastic poetry):



sabato 27 febbraio 2021

# life: even when you play classic (e.g. Montezuma's Revenge), bots win.

<< A team of researchers (..) has developed a set of learning algorithms that proved to be better at playing classic video games than human players or other AI systems. >>

They << explain how their algorithms differ from others and why they believe they have applications in robotics, language processing and even designing new drugs. >>

<< Reinforcement learning algorithms learn how to do things by synthesizing information provided in a large dataset- they recognize patterns and use them to make guesses about new data. (..) But, (..) such algorithms tend to run into trouble when they encounter data that does not fit with other data in the dataset. (AA) have overcome this problem by adding an algorithm that remembers all the paths a previous algorithm has taken as it has tried to solve a problem. When it finds a data point that does not appear to be correct, it goes back to its memory map and tries another route. In terms of playing video games, it retains screen grabs as it plays and when it finds itself losing, goes back to another point in the game and tries another approach. The algorithm also groups together images that look similar to figure out what point in time it should return to if things go awry. >>

<< They then used their system to play 55 Atari games that, over time, have become benchmarks for testing AI systems. The new system beat other AI systems 85.5 percent of the time. It did particularly well at Montezuma's Revenge, scoring higher than any other AI system and beating the record for a human. >>

Bob Yirka. Reinforcement learning algorithms score higher than humans, other AI systems at classic video games. Feb 25, 2021.


Ecoffet A, Huizinga J, et al. First return, then explore. Nature 590, 580–586. doi: 10.1038/ s41586-020-03157-9. Feb 25, 2021.


Also

keyword 'AI' | 'bot' in FonT



keyword 'ia' | 'ai' | 'robota' in Notes (quasi- stochastic poetry)










martedì 6 ottobre 2020

# zoo: Tatupa, a random genus name for fixing a rare species of tropical Heteroptera with long antennas

AA << has discovered a new genus and species of bug from the island of Borneo in Southeast Asia. It was named Tatupa grafei and classified as belonging to plant bugs (Miridae). >>

Miridae << are extremely rare in different collections. The fact is that in nature they live in the forest floor and have a cryptic lifestyle. >>

<< Most aspects of the behavior of the Tatupa grafei bugs are unknown due to the extremely small number of its representatives. These insects are often found on fungi growing on rotten wood. Because of this, it has been suggested that these bugs feed on fungi, but whether this is true remains to be explored. It is also possible that Tatupa grafei eats smaller insects, which feed on fungi. The third version is that the bug menu can be mixed and consist of both fungi and insects. >>

<< The genus name Tatupa is a random combination of letters. The scientists could not come up with a suitable name for it for a long time. It was important that no animal has the same name. Additionally, the scientists needed to find out if the word Tatupa exists in any languages and what it means. It turned out that there was only one hit on the Internet—in an episode of a Polish television game where its participants are busy coining new words. The species is named after the Brunei professor Ulmar Grafe, who had provided significant support to the scientists. >>

Entomologists discover a rare species of tropical Heteroptera with long antennae. St. Petersburg State University. Sep 22, 2020. 


Veronica D. Tyts, Anna A. Namyatova, et al. Tatupa grafei, a new genus and species of Cylapinae (Heteroptera, Miridae) from Brunei Darussalam.  ZooKeys 946: 37-52. doi: 10.3897/ zookeys.946.51780. Jul 6, 2020. 





sabato 26 settembre 2020

# gst: how small particles could reshape an asteroid

<< In January 2019, NASA's OSIRIS-REx spacecraft was orbiting asteroid Bennu when the spacecraft's cameras caught something unexpected: Thousands of tiny bits of material, some just the size of marbles, began to bounce off the surface of the asteroid—like a game of ping-pong in space. Since then, many such particle ejection events have been observed at Bennu's surface. >>

AA have been studying << asteroids for a long time, and no one had ever seen this phenomenon before—these little particles getting shot off of the surface  (..) such seemingly small occurrences may add up over time—perhaps even helping to give the asteroid its telltale shape, which is often compared to a spinning top. >>

<< basic orbital calculations suggest that all of these particles should do one of two things: Jump off the surface and fall right back down or escape from Bennu's gravity and never come back. >>

<< When particles eventually land on Bennu's surface, many appear to disproportionately fall near its equator where the asteroid has a distinct bulge. As a result, these events could be reshaping the asteroid over thousands or millions of years by moving mass from its north and south to its middle. >>

Daniel Strain. How small particles could reshape Bennu and other asteroids. University of Colorado at Boulder. Sep 9, 2020.


McMahon Jay W, Scheeres Daniel J, et al. Dynamical Evolution of Simulated Particles Ejected From Asteroid Bennu. J Geophys Res: Planets. 125 (8). doi: 10.1029/ 2019JE006229. May 18, 2020.


Scheeres Daniel J, McMahon Jay W, et al. Particle Ejection Contributions to the Rotational Acceleration and Orbit Evolution of Asteroid (101955) Bennu. 
J Geophys Res: Planets. 125 (3). doi: 10.1029/ 2019JE006284. March 11, 2020. 




mercoledì 25 marzo 2020

# life: a bizarre role of reversal within a hypothetical POTUSrace game; now playing: 'generous' Donald vs 'predator' Covid-19

<< Always good to make sure: Treasury Secretary Steven Mnuchin, the lead negotiator for President Donald Trump on this package, was asked Wednesday morning if the President would sign the agreement. Mnuchin: "Absolutely, absolutely." >>

Phil Mattingly. Congress on track to pass the largest emergency aid deal in US history. CNN. Updated 1403 GMT (2203 HKT) Mar 25, 2020.

https://edition.cnn.com/2020/03/25/politics/coronavirus-stimulus-bill-state-of-play/index.html

Kevin Breuninger. Trump wants direct payments of $1,000 for adults, $500 for kids in coronavirus stimulus bill, Mnuchin says. Mar 19, 2020 09:30 AM ETD

https://www.cnbc.com/2020/03/19/coronavirus-trump-wants-payments-of-1000-for-adults-500-for-kids.html

Also 

#life; #POTUSrace; a bizarre hypothesis of that game, a (not real, theoretical) 'generous' Charlie vs. a (not real, theoretical) 'predator' Donald ... Jun 12, 2016.  
15:53  Feb 24, 2020.

https://twitter.com/flashontrack/status/1231955346534682626

never boring with chaos and tit-for-tat theories. FonT. Jun 12, 2016.

https://flashontrack.blogspot.com/2016/06/s-gst-never-boring-with-chaos-and-tit.html

martedì 10 dicembre 2019

# game: apropos of perpetual hack, to bypass 'lizard' brains with a Tit-for-Tat approach

<< In (..) lizard brain, (..) "cheating" was really just "retaliation." >>

<< Where do we go from here?
Is there a way to break this cycle? >>

<<  For no matter how viscerally satisfying and rational it may appear to operate in a never-ending tit-for-tat spiral, in the long run, cooperation pays >>  

Niels Rosenquist.  How Tit-for-Tat Game Theory Hacked Politics. Jun 10, 2019. 

https://thebulwark.com/how-tit-for-tat-game-theory-has-hacked-politics/

FonT

a "catapulting" approach to bypass "lizard" brains: 

1668 - ramificata tinnula (di carmina fluitantia). Jun 9, 2005.

https://inkpi.blogspot.com/2005/06/1668-ramificata-tinnula-di-carmina.html

More

keyword "tit-for-tat" in FonT:

https://flashontrack.blogspot.com/search?q=tit-for-tat

keyword "tit-for-tat" in Notes:

https://inkpi.blogspot.com/search?q=tit-for-tat


martedì 1 ottobre 2019

# game: mutual cooperation without non-cooperative actions

AA << have developed a model that consists of all possible strategies using a one-period memory of past actions. This model enables us to analyze a "melting pot" of strategies, wherein several strategies interact and compete with each other. (AA) results revealed that one strategy, in which one escapes if a partner defects or cooperates if a partner becomes a loner, dominates and maintains cooperation in an alternating prisoner's dilemma game. >>

H. Yamamoto, I. Okada, et al.
Effect of voluntary participation on an alternating and a simultaneous prisoner's dilemma.  Phys. Rev. E 100, 032304 Sep 11,  2019.    https://journals.aps.org/pre/abstract/10.1103/PhysRevE.100.032304   

The Prisoner's Dilemma: Exploring a strategy that leads to mutual cooperation without non-cooperative actions. Rissho University. Sep 23, 2019.   https://m.phys.org/news/2019-09-prisoner-dilemma-exploring-strategy-mutual.html   

Also

keyword "game" in "FonT"   https://flashontrack.blogspot.com/search?q=game

giovedì 5 settembre 2019

# game: exploitation; a theoretical scenario in which victims (chaotically?) will cooperate

<< A new analysis of the famous game-theory puzzle finds that even when the players seem equal, one can learn to profit at the other’s expense-and the victim will cooperate. >>

Prisoner’s dilemma shows exploitation is a basic property of human society. Emerging Technology from the arXiv. May 30, 2019.

https://www.technologyreview.com/s/613585/prisoners-dilemma-shows-how-exploitation-is-a-basic-property-of-human-society/  

Yuma Fujimoto, Kunihiko Kaneko.  Emergence of Exploitation as Symmetry Breaking in Iterated Prisoner's Dilemma. arXiv: 1905.06602v1 [math.OC] May 16, 2019.

https://arxiv.org/abs/1905.06602