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venerdì 20 ottobre 2023
# life: call for four Parrondo's paradox peacekeeper players
martedì 17 ottobre 2023
# game: noise-induced Parrondo's paradox in discrete-time qu-walks
mercoledì 26 luglio 2023
# gst: transitions by coupled instabilities
lunedì 26 giugno 2023
# gst: apropos of the shepherding problem, a collision-free model between sheep and shepherd
sabato 29 aprile 2023
# gst: pattern generation through turbulent cascades
martedì 21 marzo 2023
# behav: even the first asynchronous decisions might tend to be correct and exhibit information cascades.
sabato 5 novembre 2022
# jazz: a 'Trombiverse' approach, 'hear Beethoven like you've never heard it before'
sabato 11 giugno 2022
# gst: switch to three players within the Parrondo game
venerdì 31 dicembre 2021
# behav: unfrequent events under radical uncertainty; rats tend to avoid black swan situations.
mercoledì 29 dicembre 2021
# game: in a iterated prisoner's dilemma scenario forgiveness turns out to be an adaptation
venerdì 1 ottobre 2021
# ai: perpetual nirvana among 'self-addicted', 'self-cracked', 'playful' machines, the wireheading effect.
martedì 30 marzo 2021
# ai: how a bot could start playing experimentally (as if it were a video game)
mercoledì 24 marzo 2021
# life: a tiny pill against two unfavorable hypotheses on serial coronavirus pandemics - to avoid the socio-economic psycho-behavioral fallout caused by 1or2achoos (e.g. from Wuhan)
sabato 27 febbraio 2021
# life: even when you play classic (e.g. Montezuma's Revenge), bots win.
martedì 6 ottobre 2020
# zoo: Tatupa, a random genus name for fixing a rare species of tropical Heteroptera with long antennas
sabato 26 settembre 2020
# gst: how small particles could reshape an asteroid
mercoledì 25 marzo 2020
# life: a bizarre role of reversal within a hypothetical POTUSrace game; now playing: 'generous' Donald vs 'predator' Covid-19
martedì 10 dicembre 2019
# game: apropos of perpetual hack, to bypass 'lizard' brains with a Tit-for-Tat approach
martedì 1 ottobre 2019
# game: mutual cooperation without non-cooperative actions
AA << have developed a model that consists of all possible strategies using a one-period memory of past actions. This model enables us to analyze a "melting pot" of strategies, wherein several strategies interact and compete with each other. (AA) results revealed that one strategy, in which one escapes if a partner defects or cooperates if a partner becomes a loner, dominates and maintains cooperation in an alternating prisoner's dilemma game. >>
H. Yamamoto, I. Okada, et al.
Effect of voluntary participation on an alternating and a simultaneous prisoner's dilemma. Phys. Rev. E 100, 032304 Sep 11, 2019. https://journals.aps.org/pre/abstract/10.1103/PhysRevE.100.032304
The Prisoner's Dilemma: Exploring a strategy that leads to mutual cooperation without non-cooperative actions. Rissho University. Sep 23, 2019. https://m.phys.org/news/2019-09-prisoner-dilemma-exploring-strategy-mutual.html
Also
keyword "game" in "FonT" https://flashontrack.blogspot.com/search?q=game
giovedì 5 settembre 2019
# game: exploitation; a theoretical scenario in which victims (chaotically?) will cooperate
<< A new analysis of the famous game-theory puzzle finds that even when the players seem equal, one can learn to profit at the other’s expense-and the victim will cooperate. >>
Prisoner’s dilemma shows exploitation is a basic property of human society. Emerging Technology from the arXiv. May 30, 2019.
Yuma Fujimoto, Kunihiko Kaneko. Emergence of Exploitation as Symmetry Breaking in Iterated Prisoner's Dilemma. arXiv: 1905.06602v1 [math.OC] May 16, 2019.